We used the String Augmented Reality SDK to display real-time 3d video+audio recorded from the Kinect.
Libfreenect from http://openkinect.org/ project was used for recording the data coming from the Kinect. A textured mesh was created from the calibrated depth+rgb data for each frame and played back in real-time. A simple depth cutoff allowed us isolate the person in the video from the walls and other objects.
Using the String SDK, we projected it back onto a printed image marker in the real world. We also experimented with actively removing the image marker from the scene using camera data from the areas surrounding the image marker.

Great experiment showing the future and makes you think of the diversity of possibilities to augment people in a new reality. We have put it on the augmented reality overview. Thanks for sharing.
Hi.
Can you guys describe the process on how you made video to play on StringAR. I so far only have managed to display 3D objects.
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Dudes, that is just sick! Awesome work, I hope to see it in person sometime.
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can we (ordinary people
) do the same at home ?
is there some tools to work on this ? maybe someone can explain the steps of recording the video…
thanks.
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